GSND6250-Team Dumpling-Project Kidney 逃离危情
Project Kidney
GSND6250 Team Dumpling
Operation
[WASD] TO MOVE
[E] TO INTERACT with Boxs *You need to look at them, and come closer to them*
Game Concept
For this scene, we are trying to make the player experience fear and tension. We induce fear in the player through the level design, the player finds himself in a foreign place filled with blood and finds out where they are through exploration and environmental storytelling. The player experiences fear due to his lack of abilities, and tension due to the time limits involved in solving the puzzles to ensure survival.
Pattern
Fear https://patternlanguageforgamedesign.com/PatternLibraryApp/PatternLibrary/1952
Tension https://patternlanguageforgamedesign.com/PatternLibraryApp/PatternLibrary/1941
Team Dumpling
Shams Behadili - 3D Artist
Yufeng Xie - Level Designer, Programmer
Jiani Wu - 3D Artist
Xiangxi Zhang - Level Design, Programmer
Status | In development |
Platforms | HTML5, Windows |
Authors | Nickel Wu, SunnyManilaaa, CCUCI, XiangxiiZhang |
Genre | Survival |
Made with | Unity |
Tags | 3D, Horror, Singleplayer |
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